Several users posted on September 19, 2026, noting that rumors about the game’s storage footprint have surfaced, with one comment stating the title’s “base assets weigh 200 GB.” The same thread highlighted that any physical edition would have to rely on a single disc plus a large download, a combination that many find “odd.”
The discussion referenced current hardware limits: the PlayStation 5’s Blu‑ray drive tops out at 100 GB per disc, meaning a 200‑GB game would need at least two discs, while the upcoming Switch 2’s game cards appear capped at 64 GB, making a full‑size physical release impossible on that platform.
One participant pointed out that the optical‑media industry is in decline, noting that “there is only one Japanese factory left” and that “production of fragile, expensive discs is winding down.” This, they argued, is a key reason why publishers are shifting away from physical distribution.
Other commenters compared the situation to Helldivers 2, which reportedly shrank from 154 GB to 22 GB through asset cleanup, suggesting that Square Enix could achieve similar reductions if it removed duplicated or unused data. However, another user countered that such a dramatic compression is unlikely without significant data loss.
The thread also touched on pricing, with a tongue‑in‑cheek suggestion that a physical version could be sold at $199.99 and essentially function as an “encrypted NVMe drive” hidden inside a cartridge, underscoring the perceived absurdity of trying to fit a 200‑GB game onto legacy media.
Overall, the conversation reflects broader industry concerns about the feasibility of large‑scale physical releases in an era where digital distribution dominates and storage space on consumer SSDs remains at a premium.